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Product summary
F1 Career Challenge is a modest upgrade over F1 2002, the main difference being that you now guide your own driver through four full seasons on the F1A circuit.
Specifications: ESRB: Everyone; Genre: Formula One; Elements: Formula One Racing; See full specs
Gamespot editors' review
- Reviewed on: 07/02/2003
- Released on: 06/24/2003
With every successive release, Electronic Arts' popular Formula One franchise continues to build upon the same graphics and physics engine that was used to make the company's first F1 racing game for the PlayStation 2, F1 Championship Season 2000. Although the track environments have grown in realism over the years, the number of play modes available from the menu has steadily decreased. Last year's game, F1 2002, only gave you the option to participate in season, quick single-player, and quick multiplayer races--eliminating the domination and scenario modes that were once considered innovative additions to the standard array of play options. The latest installment in the franchise, F1 Career Challenge, is basically an enhanced version of F1 2002, giving you the opportunity to create your own driver and take him through all four of the previous F1A racing seasons that occurred between 1999 and 2002.

The view above the cockpit is quite realistic, right down to the exhaust clouds thrown off by the cars in front of you.
As the title implies, the career mode is the heart and soul of F1 Career Challenge. Your task in the career mode is to create a driver, join a team, and fulfill that team's goals throughout the following season. Initially, the team you sign up with is based on your performance in a series of nine different license tests, which are similar to those found in Sony's Gran Turismo series. During the season, your reputation will increase each time you meet or exceed your team's finishing goal for each track. Once your reputation reaches a certain level, you have the option to join a better-funded team. Ultimately, the goal is to become the top-ranked champion by the end of the 2002 season. All of the teams and drivers from the past four seasons of F1 are represented in the game.
If you have played any of EA's F1 games in the past, you know what to expect. The controls are still as sensitive as ever--you'll need to learn how to lightly steer the car with the analog stick, since forceful directional inputs will yank your car completely off the track. Using the brakes requires some restraint as well. It's often impossible to steer through a corner if you're braking at the same time. If you haven't played previous installments in the franchise, you'll probably find the controls frustrating until you take the time to learn the light touch they demand. Car handling is on the realistic end of the spectrum. Accelerating too soon after letting up on the brakes can send the vehicle into a skid, and driving on the grass and sand sharply decreases your ability to steer. Throughout the course of a race, cars burn fuel and tires lose their grip, making the car lighter and more difficult to control. Each race is set at between six and eight laps, but you'll usually need to take a pit stop with at least two laps left in order to have enough fuel to finish the race.
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