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Product summary
F.E.A.R. Files serves up two stand-alone expansions for F.E.A.R., though one is definitely stronger than the other.
Specifications: ESRB: Mature; Genre: Action; Number of players: 1 Player See full specs
Price range: $19.99 - $39.99
Gamespot editors' review
- Reviewed on: 11/27/2007
- Released on: 11/06/2007
2005's F.E.A.R. for the PC was an excellent example of how to blend atmospheric horror and even more atmospheric gun battles together to make for a great first-person shooting experience. But when F.E.A.R. debuted on the Xbox 360 a year ago, 360 gamers didn't get the Extraction Point expansion that later appeared on the PC. Fast forward a year later, and a second expansion, Perseus Mandate, had also been released for the PC. Accordingly, Sierra has packaged both expansions together into F.E.A.R. Files, a stand-alone package for the Xbox 360.

Extraction Point has you running for your life yet again.
Although you needn't have played F.E.A.R. to play F.E.A.R. Files, it will certainly help in your understanding of what's going on. In both expansions, you play as a member of the military's elite First Encounter Assault Recon team, which specializes in paranormal activity. As such, you're blessed with not only a prodigious loadout of weapons, but also superfast reflexes that let you enter a bullet-time slow-motion effect, much like in The Matrix. In the original game, you battled an army of clone soldiers and their mad commander in the fictional city of Auburn. Along the way, you encountered Alma, the ghost of a little girl, who is capable of killing anyone with her mind. As you'd expect, the events of the first game explain the nature of Alma as well as Paxton Fettle, the renegade military commander.
In Extraction Point, you return as the "point man" of the original game, and the action picks up immediately after the stunning climax of F.E.A.R. You find yourself once again deep in the city of Auburn, surrounded by an army of clone soldiers and spooky paranormal phenomena. But instead of trying to figure out what's going on, you're simply trying to battle your way out of the city. Extraction Point's plot is literally summed up by the phrase, "Get to the chopper." If you've played the original F.E.A.R., there's a bit of irony here, in that getting to a helicopter seems to be a recurring theme throughout the series. Regardless, it makes for a solid game because the firefights and visuals hold up.
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