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Pac-Man World (PlayStation)

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Product summary

Pac-Man World is a fun little game that goes beyond mere regurgitation.

Specifications: ESRB: Everyone; Genre: Action; Elements: General Action; See full specs

Gamespot editors' review

  • Reviewed on: 10/11/1999
  • Updated on: 05/02/2000
  • Released on: 09/30/1999

It's been two and a half years since Pac-Man World first popped its head up at the 1997 E3 in Atlanta. At the time, it looked like an attempt by the American development team to "pull a Mario" on its legendary mascot. Even two years ago, the game didn't really look all that great, and as a result, the original development team was pulled and, after much hemming and hawing, work resumed on the project.

It has now been 20 years since the "little yellow dot that could" emerged on the video-game map, and much has happened since then. Gameplay mechanics can no longer rely on such simple control schemes, and Namco has had its hands full trying to inaugurate its armless/legless character into the digital age. The good news is that whatever Namco has done to the pill popper known as Pac-Man, the current Pac-Man World has turned out great. Staying true to the format, it is a title full of charm, ingenuity, and playability.

While this is no Mario 64 or Sonic Adventure, Pac-Man World could at least be described as Klonoa-lite. It seems as if Pac-Man's mortal enemy, Toc-Man, has kidnapped Ms. Pac Man, Pac Jr., Baby Pac, Professor Pac, Pooka (from Dig-Dug) and Chomp Chomp the dog-pac. (Tupac was, apparently, nowhere to be found.) Naturally, it is up to Pac-Man to find and rescue his friends from Toc-Man's hiding spots, which include desert islands, deep-space outposts, and mine shafts. While not in possession of the vast array of moves that his bunny-like counterpart possesses, Pac-Man has learned a few things along the way. As befits any mascot worth his salt, a butt-bounce has been implemented to take care of opening chests and dispatching enemies of a nonghostly nature. He also has a power shot (which uses energy) an ultra-butt-bounce, and, of course, the power pellet, which he will use to chomp on Inky, Blinky, Pinky, and Clyde.

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